Oklahoma Cup
Oklahoma Cup is a free invitational cybersecurity contest for Oklahoma teams, similar in style to the AFA CyberPatriot competition. It's meant to give teams extra competition and training.
It's a resource to use with your students, and hopefully a fun one. Serious teams can use it to prepare for CyberPatriot. More casual teams can use it to learn a serious subject in a game-like setting.
How a round works
Each round has four virtual machine images: Windows desktop, Windows Server, Linux desktop, and Cisco Packet Tracer. Your team works through them, fixing flaws, securing settings, cleaning up malware, and answering forensic questions.
You compete remotely. Coaches can download the images ahead of time and set up a competition area before the round. Each round runs over a two-day window that teams choose from, and each team gets three hours once its images start.
As a team works, the images report to a live scoreboard, so players and coaches can see how they're doing against other teams.
The basics
- Team size
- 2 to 6 members.
- Round window
- Two days to choose from.
- Time limit
- Three hours per team.
- Dates
- To be announced.
Register a team
Any Oklahoma team with a coach can enter, and that includes adult students who aren't eligible for CyberPatriot.
Coaches register their teams through the coach sign-in and can enter up to five.
Coach sign-in- Cost
- Free to register and compete.
- Teams per coach
- Up to 5.
- Register by
- October 1st.
Images from past rounds are on the practice images page, with the scoring engine still running, if you want to try one first.